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Senior Art Producer at Space Ape Games
London, United Kingdom


Job Descrption

It’s a really exciting time to be at Space Ape Games. We’ve created a fast-paced environment that promotes genuine autonomy and we have projects at all stages of the development cycle. We launched our hit music game, Beatstar, in 2021 and we’re following its success with Countrystar less than two years later. We also officially launched our first puzzle game in July, Chrome Valley Customs, and we’re preparing to scale this game to global success. On top of all this, we’re running several mature live games and working on some exciting new projects behind the scenes!

We seek a passionate, talented, creative producer to help with all aspects of art production and development. Working across a wide portfolio of new, in-development and live titles, you will be responsible for content pipelines, schedules and building key relationships with external partners. Alongside the Studio Art Director, you will be crucial in maintaining a healthy art culture and artists' personal development, growth and well-being.

Responsibilities

  • The building and maintaining of art production pipelines, both internally and with our external teams
  • To find new art production partners, coordinate with existing collaborators and take on prominent aspects of partner management from contract negotiations
  • Facilitate the art production schedules - partnering with art, product and marketing teams to define the scope and verify all asset requests are scheduled
  • Provide transparency on art production status and communicate frequently with the rest of the production team/leads on asset status, risks, and problem-solving opportunities
  • Schedule team meetings and run art reviews (as well as in-game content reviews) while providing actionable notes and follow-up info to attendees
  • Provide mentorship of artists, helping set goals and providing feedback
  • Motivate and provide support to the art team, contributing to a positive environment and culture through organising training, events and the improvement of existing rituals
  • Facilitate communication, organisation, processes and pipelines across art disciplines

Requirements

  • 5+ years as a producer, project management or equivalent experience
  • Experience in supervising production pipelines
  • Solid understanding of creative pipelines, approval processes, and dependency chains.
  • Strong organisational skills and attention to detail
  • Self-starter - Someone who can approach challenges creatively and see things through to their final resolution
  • Ability to build, track, and maintain feature and content schedules
  • Excellent verbal and written communication skills
  • Familiar with Scrum, Kanban, and Waterfall project management methodologies
  • Be able to give feedback internally and externally in a professional manner

Why Space Ape is right for you

  • Be a part of one of several small empowered teams who inspire and challenge one another in the pursuit of our mission
  • Autonomy to make your own impact with the support to help it happen
  • Designated ‘Ape Space’ creative time where you are free to work on game concepts and ideas away from your day to day
  • The freedom to further your skill set the way you want with a generous training budget
  • An award winning studio that has been crowned one of the best places to work, for the last 6 years in a row!
  • Help run and create games which bring joy to millions of players all over the world
  • 5* Glassdoor rating - Check out our reviews 
  • Entered a long-term strategic partnership with Supercell in 2017
  • Competitive salary & stock options

About Space Ape

At Space Ape we pride ourselves on our passion and the trust we place in our people. We look for passionate, productive, team players who are relentless in their pursuit of our mission. There’s no bureaucracy here, we just get things done. Space Ape’s mission is to make the highest quality and most successful mobile games in the world. Founded in 2012 we’ve since launched seven games that have been installed by over 150 million people and generated over $425m revenue.

We are part of the Supercell family, giving access to some of the most talented game makers on the planet.

Our studio is currently 130 strong and built around the belief that small empowered teams make the best games. This philosophy enables us to innovate, move faster and have the creative ownership required to make the greatest games on mobile.


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SPACE APE GAMES
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