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Mid Level Client Developer - Game Framework at Lockwood Publishing
Nottingham, United Kingdom


Job Descrption

At Lockwood, our vision is to bring people together through Avakin Life so they can play, share and socialise! Avakin Life is one of the World’s largest and most populous metaverses, providing a full and immersive 3D life simulation experience for our millions of players.  

Do you have a passion for the gaming industry and connecting with players? Are you a highly organized and detail-oriented individual with logical mind for game frameworks? If so, we're looking for a proactive, friendly and organised Mid Level Client Developer to join the crew at LKWD!

With great benefits including socials, healthcare, bonuses and great vibes, we're a great destination for those who want to work on cutting edge social experiences in an environment that fosters communication and creativity. We're always looking for good people - so if you're passionate about shaping the future of online communities and products, then this role could be for you! This is a hybrid role, working remotely with regular travel to our office locations (Nottingham and Cambridge)

In this role, you will:

  • Develop, create, debug, maintain, extend, and optimize code for game features and experiences 
  • Collaborate with other departments, including non-technical ones, to help design and develop features for a live title 
  • Promote and adhere to best practice regarding code quality and performance and continuously work to minimize technical and maintenance issues. 
  • Work with your Lead, Product Manager, and the rest of the team to plan out and deliver tasks 
  • Help break down complex tasks into smaller deliverables 
  • Identify and call-out risks and suggest solutions in both existing code and new features 
  • Keep up to date with Unity engine features and best practices for performant code 
  • Write clear, efficient, robust and maintainable code using C# and Unity 
  • Work closely with our QA department to ensure that features do not introduce new bugs 
  • Participate in the architecture and code review processes of the team. 
  • Writing and maintaining technical documentation, where appropriate 
     

Requirements

  • Good product (game, graphics tools, engineering) programming experience with Unity 
  • Shipped at least one product or been part of a live product using Unity 
  • Clear understanding of the Unity game engine 
  • Good knowledge of, and experience programming in, C# 
  • Knowledge or familiarity with Unity Native Plug-in and C++ advantageous 
  • Experience with integration with Backend services and APIs 
  • Excellent communication skills: you will be working on features that require you to work with colleagues from both other Engineering disciplines and, also non-technical teams 

Benefits

  • Inclusive Company culture focused on collaboration and creativity!
  • Competitive Salary * Spot bonuses
  • 25 days of holidays & bank holidays - plus festive shutdown @ Christmas (exclusive to holiday entitlement!)
  • Discretionary Hampers and Gifts throughout the year
  • Healthcare and Benefits & Life Assurance
  • Flexible and hybrid working arrangements
  • Mental Health Support & Employee Assistance Programme
  • Pension Scheme
  • Voucher and & Discount Perks (Discounts of Cinema etc)
  • Family Friendly & Inclusive Company Policies

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LOCKWOOD PUBLISHING
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